- Game Name- Carmageddon 64
- File Size- 11.1 MB
- Region- USA
- Console- Nintendo 64 (Download Emulator)
- Genre- Simulation, Racing, Vehicular Combat
- Developer- Software Creations (N64 version)
- Mode- Single-player, Multiplayer
- Year of Release- 2000
- Downloads- 18,729
Carmageddon is a vehicular battle game. The story was an extension of the one touted in the zombie variants of Carmageddon.
Players advance through the ten gatherings by finishing levels. Levels can be won by going through every one of the laps and checkpoints, squandering every one of the rivals, or executing every one of the zombies on a guide.
In the wake of finishing three levels in a gathering, a fourth ‘mission’ level is opened; completing this mission opens the following groups. Players acquire Credits during races, which can be utilized to make moment fixes or recoup the vehicle.
A protective layer, Power and Offense pickups are covered up at each race level. On the off chance that players squander an adversary during a level, after the level, they are taken to the Wrecks Gallery screen, where they can sell any squandered autos for scrap and win Credits, or pay to fix them to add to their carport.
Players can claim up to six vehicles one after another: They can sell any autos they possess to free up spaces. There is one significant and exceptional viewpoint in this game: Running into zombies harms the player’s vehicle( 2.5% harm per strike).
If the player runs through huge hordes of undead, they’ll need to fix the vehicle. A small grouping plays of the player driving around Beaver Airport, being pursued by a cop vehicle and searing zombies.
The player, in the end, drives under an enormous airship floating over the runway swearing that it would take a trip back to earth someday.
North American Version:
Infinite Zombie Zapper
Infinite Car Zapper
Infinite Green Guy
Infinite Spiked Mines
Infinite Jumping Guy
Always on Lap Modifier (04 For the Last Lap)
All Zombies Destroyed (Quickly Beat Level)
All Cars Destroyed (You Do Not Get The Car However)
Start on Lap Modifier (04 For Last Lap) D01C47EB 0001
Infinite Hover Jump
European and Australian (PAL) Version
All Zombies Destroyed
Stop Game Timer
Always Place First